Combat

After all players complete movement, ships engage in combat. Ships make weapon attacks using the various gun batteries they mount. For each Gun Battery Slot on a Ship Card, the player may make one attack each turn (that is, the player only gets one Breach Roll), based on several factors as described below. Players fire each weapon on a ship individually (making Breach Rolls for each weapon), and can fire as many or as few of their ship’s weapons at the target (or targets) as they wish, within the restrictions given below. All weapons fire is simultaneous, so a gun battery (or even the ship itself ) destroyed during the turn is still allowed to fire.